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    Saky's Mercenary Build

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    Sarkany
    The Doctor Monopolizer
    The Doctor Monopolizer

    Posts : 275
    Join date : 2010-11-16
    Location : Dragon's Den / Looper Nest

    Character sheet
    Race: Sylph
    Gender: Female
    Nickname/s: Saky, Draco

    Saky's Mercenary Build

    Post by Sarkany on Sun Mar 20, 2011 1:27 pm

    Wanna be the tank? Wanna be the center of the bash? Wanna have an epic death? That's your build!

    First you need is a slave doctor taking care of you.


    • Stats:
      2 Dur 1 Dex until dex at 28, then 2 Dur and 1 Agi.


    • Skills:
      Taunt: Max. Needed to get mock, and to focus a single mob to you.
      Mock Monsters: Max. Make all near mobs agroed!
      Stabbing Strike: Max. A single target damage skill.
      Wicked Windmill: Max. Aoe!
      Goose Formation: Just to 4. Buff are always welcome.
      Circle Formation: Just to 4. Buff are always welcome.
      Arrow Formation: Max. Buff are always welcome.
      Snake Formation: Max. Buff are always welcome.

      With the remaining skills points you can take the equip HA and the equip Shield, for others jobs.


    • Places to exp:
      10 ~ 12: Zombies at Town Hall Basement.
      12 ~ 15: Grape Glob at Town Hall Basement.
      15 ~ 20: Greedy Rats or Spiders at Farrell Family Crypt.
      20 ~ 27: Male Bird of Paradise at Phoenix Tower.
      27 ~ 29: Crimson Globs at Neptune's Temple.
      29 ~ 32: King Globs at Neptune's Temple.
      32 ~ 34: Chef Bandits at Grizzly Garrison.
      34 ~ 39: Bandit Bow-Wow at Pandora's Grotto / Blakatoa.
      39 ~ 43: Fugitive at Pandora's Grotto / Canute Canal II.
      43 ~ 49: Ghost Head at Town God Temple.

      I don't remember where I exped in gametribe after that. I will upload it eventually.




    And to finish it, just an advice! For all gods, DON'T forget use Mock Monsters when you have little HP!! You will have the epiest death you ever will get.

    MUAAHAHAHAHAHAA ~


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    Sarkany
    The Doctor Monopolizer
    The Doctor Monopolizer

    Posts : 275
    Join date : 2010-11-16
    Location : Dragon's Den / Looper Nest

    Character sheet
    Race: Sylph
    Gender: Female
    Nickname/s: Saky, Draco

    Re: Saky's Mercenary Build

    Post by Sarkany on Fri Feb 20, 2015 10:39 pm

    *4 years later*

    Well, on Closed Beta I tried the AGI instead of DUR and i will do so on launch as well.
    So, updating:


    • Stats:
      2 Agi 1 Dex until Dex at 28, then 3 Agi.


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    ProjektWaffel
    Pupu
    Pupu

    Posts : 15
    Join date : 2015-01-15

    Re: Saky's Mercenary Build

    Post by ProjektWaffel on Sat Feb 21, 2015 8:43 am

    i think i readed somewhere that someone suggested to go 103 Agi (103, not 102 and not 104) on nearly every class.
    So ypur planing to go:
    Dex 28
    Agi 103
    Rest Dur

    ?
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    Sarkany
    The Doctor Monopolizer
    The Doctor Monopolizer

    Posts : 275
    Join date : 2010-11-16
    Location : Dragon's Den / Looper Nest

    Character sheet
    Race: Sylph
    Gender: Female
    Nickname/s: Saky, Draco

    Re: Saky's Mercenary Build

    Post by Sarkany on Sat Feb 21, 2015 1:42 pm

    Pow most likely, since on 103 Agi you must be almost untouchable.


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    Michiyo
    Black Moon Alchemist
    Black Moon Alchemist

    Posts : 274
    Join date : 2010-11-16
    Age : 30
    Location : Eclipse Point

    Character sheet
    Race: Sylph
    Gender: Female
    Nickname/s: Michi, Mio

    Re: Saky's Mercenary Build

    Post by Michiyo on Sat Feb 21, 2015 1:49 pm

    103 AGI is mainly for max cooldown reduction. I guess for evasion, you don't even need that much.
    And I read somewhere that Dex isn't all that necessary in a team build because Wicked Windmill pulls Aggro even if it doesn't hit.
    When you're without a team, it will be problematic though...but I'll be always at your side anyway 8D *stalker*.


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    Re: Saky's Mercenary Build

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